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Book Fishino - Arduino And L'Internet of Things IN A One Innovation Card

$ 42.96

Availability: 54 in stock
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  • Brand: F.Elettronica
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  • Condition: New
  • MPN: FISHBOOK
  • EAN: 9788890952951
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    Description

    Book Fishino - Arduino And L'Internet of Things IN A One Innovation Card
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    LIBRO FISHINO - ARDUINO AND THE INTERNET OF THINGS IN A SINGLE INNOVATIVE CARD
    MANUFACTURER: F.Elettronica
    REFERENCE: FISHBOOK
    EAN CODE: 9788890952951
    This book is aimed both at those who want to take their first steps in the world of microcontrollers and at those who have already used them and want to deepen the subject.
    This book is aimed both at those who want to take their first steps in the world of microcontrollers and at those who have already used them and want to deepen the subject. While focusing on the family of Fishino boards, equipped with wireless connectivity, the book ranges from basic knowledge of electronics and computer science to advanced programming concepts oriented to embedded systems, thus making it an excellent teaching tool also applied to other types of boards. The text will gradually lead you into this fascinating world, until you are able to develop even complex projects. Contents Chapter 1 Introduction 1.1 What is Fishino? And above all, why the little fish? 1.2 What are the characteristics of Fishino UNO? 1.3 Who is this book for? 1.4 What can this book offer you? 1.5 What can this book NOT offer you? Chapter 2 The microcontrollers 2.1 Wired logic and programmable logic 2.2 The microcontroller 2.3 The prototyping boards Chapter 3 Arduino and Fishino 3.1 The Arduino platform 3.2 Fishino 3.3 Fishino block diagram 3.4 Fishino versions 3.5 Fishino UNO pinout Chapter 4 Let's start! 4.1 What we need 4.2 Description of the Fishino UNO board 4.3 Programming with Fishino Chapter 5 A little electronics! 5.1 Electronic components around Fishino 5.2 Voltage, current and resistance: Ohm's law 5.3 A practical test: let's turn on an LED 5.4 Let's adjust the voltage: the potentiometer 5.5 The LEDs 5.6 And the Fishino? 5.7 Chapter summary Chapter 6 Our first application 6.1 Introduction 6.2 8 LEDs are better than 1! 6.3 Let's start writing the sketch 6.4 Let's improve the sketch 6.5 The final effect: supercsr! Chapter 7 Introduction to programming 7.1 Introduction 7.2 Analog and digital electronics 7.3 Bits, bytes, words ... 7.4 Numbers in digital electronics 7.5 Variables and constants 7.6 What is a program? 7.7 What is a programming language 7.8 Introduction to C language Chapter 8 Some practical examples 8.1 We measure the position of a potentiometer with a scale of LEDs 8.2 We turn on the LEDs in sequence with the buttons Chapter 9 The quasi-analog outputs, that is the PWM pins 9.1 PWM 9.2 Let's turn on an LED, but only a little! 9.3 What if we wanted to slowly change the brightness of the LED? 9.4 Brightness at your fingertips! Chapter 10 Active components 10.1 Transistors 10.2 Examples of schemes with transistors and mosfets Chapter 11 We use active components 11.1 We regulate the speed of a motor with PWM 11.2 Characteristics of the Mosfet 11.3 The Mosfet as an almost ideal switch 11.4 A direct voltage from a PWM signal : the RC filter 11.5 The sketch to control the motor Chapter 12 A little music! 12.1 Frequencies and notes 12.2 The Tone library 12.3 Loudspeaker or piezoelectric buzzer? 12.4 The loudspeaker 12.5 The piezoelectric buzzer Chapter 13 Things get complicated ... other elements of the C ++ language 13.1 Arrays 13.2 Pointers 13.3 Character strings 13.4 Let's deepen the functions Chapter 14 Let's improve the musical ability of our Fishino! 14.1 Let's start with a single note 14.2 Several notes in sequence (and some more programming!) Chapter 15 How to peek what our Fishino is up to: the serial port Chapter 16 A slightly more complex example: let's play a melody contained in a text string! Chapter 17 Let's wait for the passage of time ... without waiting! The millis () function 17.1 delay () and millis () 17.2 A practical example 17.3 Let's try with delay, but only with 3 LEDs! 17.4 What about millis ()? Chapter 18 A window on the world: the LCD display 18.1 Introduction 18.2 LCD display types 18.3 We connect our display 18.4 The LiquidCrystal library 18.5 A simple example Chapter 19 But what about Fishino UNO's “specialties”? 19.1 The RTC module 19.2 The WiFi module 19.3 The microSD card reader Chapter 20 The RTC - Real Time Clock 20.1 Introduction 20.2 Let's make a clock with a calendar 20.3 It's hot ... How many degrees are there? Chapter 21 The microSD card 21.1 Introduction 21.2 Let's extend our clock / thermometer: let's record the temperature! 21.3 What if we made a simple audio player? Chapter 22 The WiFi module 22.1 Updating the firmware of the WiFi module 22.2 Installing software libraries 22.3 And now some examples! Chapter 23 Conclusion Other information Author: Massimo Del Fedele Pages: 240
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    ELECTRONICS - HOME AUTOMATION - REMOTE CONTROLS - AUTOMATION AND MECHANICS - SOFTWARE REALIZATIONS
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    This book is aimed both at those who want to take their first steps in the world of microcontrollers and at those who have already used them and want to deepen the subject. While focusing on the family of Fishino boards, equipped with wireless connectivity, the book ranges from basic knowledge of electronics and computer science to advanced programming concepts oriented to embedded systems, thus making it an excellent teaching tool also applied to other types of boards. The text will gradually lead you into this fascinating world, until you are able to develop even complex projects. Contents Chapter 1 Introduction 1.1 What is Fishino? And above all, why the little fish? 1.2 What are the characteristics of Fishino UNO? 1.3 Who is this book for? 1.4 What can this book offer you? 1.5 What ca
    MPN
    FISHBOOK
    UPC
    Non applicabile
    Marca
    F.Elettronica
    EAN
    9788890952951